//DECLARE AN OBJECT
function SceneObjectives() {

	//BEGIN PROPERTIES
	this.EightTrack = false;
	this.SceneDilema = false;
	this.TriviaQuestions = false;
	this.TriviaQuestionCount = 0;
	//END PROPERTIES

	//BEGIN PUBLIC METHODS
	this.AnswerTriviaQuestion =  function(){
			this.TriviaQuestionCount+=1;
			if (this.TriviaQuestionCount>=5){
				this.TriviaQuestionCount = 5
				this.TriviaQuestions = true;
				MM_swapImage('img_chk_trivia_questions','','/images/btn_check.gif',1);
				text_trivia_questions.style.color = 'blue'
				}
		}

	this.FindEightTrack =  function(){
			this.EightTrack = true;
			MM_swapImage('img_chk_eight_tracks','','/images/btn_check.gif',1);
			text_eight_tracks.style.color = 'blue'
		}
	
	this.FindSceneDilema =  function(){
			this.SceneDilema = true;
			MM_swapImage('img_chk_scene_dilema','','/images/btn_check.gif',1);
			text_scene_dilema.style.color = 'blue'
		}

	this.SetInitialValues = function(eighttrack, scenedilema, trivaquestioncount){
		if (eighttrack == true){
			this.FindEightTrack();
			}
		if (scenedilema == true){
			this.FindSceneDilema();
			}
		if (trivaquestioncount > 0){
			for(i=0; i < trivaquestioncount; i++){
				this.AnswerTriviaQuestion();
				}
			}
		}
	//END PUBLIC METHODS
	
	}
	//END OBJECT

var objSceneObjectives = new SceneObjectives();
